![]() The camera doesn't follow you through power slides, either, so trying to oversteer when you're looking at a car from an odd angle makes it tough to really get into taking sharp turns like you're used to. The hand brake, in particular, is drastic and proves itself more of a nuisance than anything else, since cars rarely powerslide in the game - they screech around like you've flicked them in the back tire. You may not enjoy the rubber band effect that happens when you hit bumpy sections of a race, and find that your car flops and sticks in an odd fashion that's against what you expect for a racing game, especially one that's supposed to take place on dirt, sand and gravel. It's definitely a world of magnetized roads in the game, which allows the cars to take hills at odd angles, and fly off huge jumps without spills or flips. The physics may not be such a welcome addition, to either camp. For hardcore race fans this will no doubt irk you, especially since technique is certainly in the background, but those of you looking for huge jumps, snake-like tracks and momentum will be pleased. figure both of those out, and winning a set of races is as easy as driving by braille. But winning races in Wide Open has more to do with picking the appropriate car and finding the right shortcuts than anything else. Single race gives you the freedom to choose your races at your leisure, while Stadium follows the Single race mode, only now you're in stadium tracks that are much, much tighter than racing in nature's backyard.Īt first, the Wide Open experience is frustrating because you'll find yourself losing on the initial levels, purely because you can't beat the other cars at their top speeds. Beat the set of races in a season, and you'll get cash to unlock some of the better cars in the game. ![]() Career mode will choose your area from the three major environments (Yosemite, Moab, and Hawaii), and your mode. That's fine - I love being able to get into the game and not worry about whether my shocks are just perfect for racing in Hawaii vs. You've got single races, a career mode, and a new Xbox-only stadium mode to choose from in terms of single player entertainment, and while career mode may get your toes tingling about tweaking your cars to perfection, it's more of the "win this set of races, and get X amount of money for a new car" variety. in fact, it pushes far into Arcade simplicity with some sticky physics and a straightforward game style. Gameplay Anything with Test Drive attached to the title can be assumed to be leaning towards the arcade rather than the simulation, and Wide Open is no exception. ![]() It's a giant affair, done with the gas pedal pressed to the floor, and the biggest cars ever made in America or the "Alpier" parts of Europe. The title is true to what's in store, namely huge, wide open racing through what seems like an entire outdoor world of hills, tunnels, and jumps. It moves faster and covers more ground than 4x4 EVO 2, and it's a much crazier affair than the enclosed, cerebral racing of Gotham. Wide Open is pure arcade, from the crazy jumps to the sticky physics. It's certainly not in the same category, at least.
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